June 20 – Designing Executive Education through Virtual Worlds

When: June 20, 16:00 to 17:00 CET / 7:00 to 8:00 am SLT
Where: NVWN’s VCEI in Second Life (The Virtual Center for Entrepreneurship and Innovation)

You can watch the livestream recording of the presentation on NVWN’s livestream channel.

On June 20, NVWN would like to invite you to a presentation by Steve Mahaley of Duke Corporate Education.  Steve will present some design principles and lessons learned from using Second Life for executive education in a variety of countries in Africa and the Middle East for a large multinational corporation. Steve will then take us on a tour of Duke CE’s island in Second Life as well as host a Q&A session.

About Duke CE
Duke Corporate Education (Duke CE) is a global provider of non-degree, custom executive education that was created in July 2000 as a spin-off from Duke’s Fuqua School of Business. Duke CE has its head office in North Carolina, USA and has five other offices in the USA, the UK, India, and South Africa. Duke CE has been ranked the world’s #1 provider of custom executive education ten years in a row by the Financial Times and five times in a row by Business Week in its biennial survey.

About Steve Mahaley
Steve is the Global Practice Lead, Learning Innovations Team at Duke CE in the UK. Steve works with Duke CE clients and internal teams to weave communications and other electronic technologies in to the design work and ultimate delivery of educational services, modules and programs.  Current areas of interest include game-based learning, virtual worlds, enabling global teams, network-based design, mobile learning technologies, and advances in learning theory and methodologies that reflect the needs and habits of the technology-enabled workforce.

Recent client work has included Boeing, IBM, HSBC, Rio Tinto, the National Urban League, the Fuqua School of Business and PricewaterhouseCoopers.  Recent conference presentations include End to End Experience Design at the Learning 2010 Conference, Level Up – Serious Gaming for the Swedish Games Conference, The Loom – Threading Learning and Networks for Professional Women for the Institute for People Management (South Africa), Using Blended Learning Strategies for MBA Program Delivery for the Graduate Management Admissions Council, Let’s Get Real About the Virtual, for the Current State and Future Directions of Corporate Learning conference, and Second Life: What’s the Business Case for HR in the Virtual World? for the Human Resources Planning Society.

Steve enjoys the continuing adventure that parenting and family life provide, and he occasionally finds time to play the guitar, ride his bike, autocross, volunteer with the Peace Train Charitable Trust, and participate as a member of the NVWN Steering Committee.

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No registration is necessary. We hope to see you on Wednesday!

/Robin

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About Robin Teigland


Robin Teigland is an Associate Professor at the Center for Strategy and Competitiveness at the Stockholm School of Economics (SSE), as well as the caretaker of SSE’s island in Second Life. Robin’s research interests revolve around the creation and diffusion of knowledge in social networks and the impact on a firm’s competitive advantage. The focus of her current research is on investigating how virtual worlds and social media are enabling firms to create value outside the boundaries of the firm. She has published numerous articles in international books and academic journals, and in 2008 she received the “Researcher of the Year” award at the Stockholm School of Economics. In addition, she is a reviewer for the US National Science Foundation as well as a globally sought after speaker. Robin really enjoys teaching students at the Stockholm School of Economics and lecturing for executives. In March 2010, she started the NVWN a pan-Nordic project financed by the Nordic Innovation Center investigating innovation and entrepreneurship in virtual worlds.