Tag Archives: stanford

Innovation and Market Creation in and around Virtual Worlds

Research Meets Practice Seminar Funded by The Strategic Research Council, Denmark (KINO Committee) When: Friday, May 11, 2012 from 9.00 am to 5.00 pm Where: Copenhagen Business School, Room K150, Kilevej 14A, 2000 Frederiksberg, Denmark Livestream: http://bambuser.com/v/2632522 Selling and marketing virtual worlds has never been a problem when it comes to games and social media. [...]

“Explosions of Virtuality” Workshop at Stanford, Oct 3-5, 2011

I just saw this post on the the Virtual Worlds Research blog written by Ates Gursimsek. This conference looks really great and I have already put it on my calendar! Stanford University’s Human-Sciences and Technologies Advanced Research Institute (H-STAR) will be organizing a very inspiring workshop entitled ‘Explosions of Virtuality’ between 3-5 October 2011. Although [...]

March 16, 7:00 am SLT: Henrik Bennetsen talks about OurBricks and Sirikata, an open source platform for games and virtual worlds

Please join us at NVWN’s next monthly meeting on Wednesday, March 16, from 7:00 am  to 8:00 am SLT/PST (4:00 pm to 5:00 pm CET) when Henrik Bennetsen of Katalabs will present OurBricks. (Click here for a two minute introduction video to OurBricks.) The presentation will take place on SSE’s island in Second Life. Katalabs [...]

Virtual Worlds and Business Models

I recently gave a presentation at Stanford University workshop organized by Peter Lindgren, visiting scholar at Stanford from University of Aalborg. If you are interested in seeing the slides, you can find them here on Slideshare. The talk explored various things around VWs and business models–the overarching topic of the workshop that Peter organized.

Overview of projects at VHIL at Stanford University

Stanford’s Virtual Human Interaction Lab is doing some fascinating research in a variety of areas related to virtual worlds, such as the experience of social presence and task performance within collaborative virtual environments and investigating how real world behaviors are affected by one’s avatar’s behavior. Their list of publications is here.